Regions of Karithia
Snippet histories for the regions and nations of my new campaign setting Karithia.
Sometimes a game idea goes from my brain to a prototype in minutes; I conceptualize and then create in one seamless process. That hasn’t been the case with Gnome Henge.
Welcome to Emberheart, the Isle of Dragons. Home of dragonkind, the island has been invaded by vicious poachers, and the king has sent you and the other players to protect them at all costs. In this 2-4 player resource management and worker placement game, you’ll recruit heroes, free dragons, and foil the poacher's plans, claiming glory in competition with the other players until one of you emerges victorious.
Snippet histories for the regions and nations of my new campaign setting Karithia.
My review of Queenz from Mandoo Games
Embedding the Greek gods and myths into my campaign world.
God doesn't play dice...but I do