Our Story Begins…
You’re running a new game, the players have all created characters, you’ve (by some miracle) found a time everyone can make, but you have no idea how to bring the party together…
Welcome to Emberheart, the Isle of Dragons. Home of dragonkind, the island has been invaded by vicious poachers, and the king has sent you and the other players to protect them at all costs. In this 2-4 player resource management and worker placement game, you’ll recruit heroes, free dragons, and foil the poacher's plans, claiming glory in competition with the other players until one of you emerges victorious.
My thoughts on the last ever edition (apparently) of D&D.
You’re running a new game, the players have all created characters, you’ve (by some miracle) found a time everyone can make, but you have no idea how to bring the party together…
Your players allow you to arrest them…now what?
How to deal with the most common complaint I hear from DMs - PVP.